Changed name to VRDash.
This commit is contained in:
parent
99b56d5ec0
commit
b82f1db469
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@ -1,7 +1,7 @@
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<Application x:Class="VDash.App"
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<Application x:Class="VRDash.App"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="clr-namespace:VDash"
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xmlns:local="clr-namespace:VRDash"
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StartupUri="MainWindow.xaml">
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<Application.Resources>
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@ -6,7 +6,7 @@ using System.Linq;
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using System.Threading.Tasks;
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using System.Windows;
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namespace VDash
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namespace VRDash
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{
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/// <summary>
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/// Interaction logic for App.xaml
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@ -9,7 +9,7 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace VDash
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namespace VRDash
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{
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public class Logger
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{
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@ -43,9 +43,6 @@ namespace VDash
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hierarchy.Root.AddAppender(roller);
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#endregion
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//MemoryAppender memory = new MemoryAppender();
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//memory.ActivateOptions();
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//hierarchy.Root.AddAppender(memory);
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ColoredConsoleAppender coloredConsoleAppender = new ColoredConsoleAppender();
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coloredConsoleAppender.AddMapping(new ColoredConsoleAppender.LevelColors()
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@ -79,7 +76,6 @@ namespace VDash
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hierarchy.Root.AddAppender(coloredConsoleAppender);
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hierarchy.Root.Level = Level.Debug;
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hierarchy.Configured = true;
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//BasicConfigurator.Configure(hierarchy);
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}
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}
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public static class LoggerExtensions
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@ -1,9 +1,9 @@
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<Window x:Class="VDash.MainWindow"
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<Window x:Class="VRDash.MainWindow"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:VDash"
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xmlns:local="clr-namespace:VRDash"
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mc:Ignorable="d"
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Title="MainWindow" Height="450" Width="800">
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<Grid>
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@ -14,12 +14,12 @@ using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using Valve.VR;
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using VDash.Overlay;
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using VDash.Overlay.Config;
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using VDash.UI;
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using VDash.Utilities;
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using VRDash.Overlay;
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using VRDash.Overlay.Config;
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using VRDash.UI;
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using VRDash.Utilities;
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namespace VDash
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namespace VRDash
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{
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/// <summary>
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/// Interaction logic for MainWindow.xaml
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@ -5,9 +5,9 @@ using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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using VDash.Utilities;
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using VRDash.Utilities;
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namespace VDash.Overlay.Actions
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namespace VRDash.Overlay.Actions
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{
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[OverlayActionInfo("Bring Window to Front")]
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public class BringWindowToFrontAction : IWindowAction
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@ -5,7 +5,7 @@ using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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namespace VDash.Overlay.Actions
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namespace VRDash.Overlay.Actions
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{
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public interface IOverlayAction
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{
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@ -4,7 +4,7 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace VDash.Overlay.Actions
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namespace VRDash.Overlay.Actions
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{
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public interface IWindowAction : IOverlayAction
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{
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@ -4,9 +4,9 @@ using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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using VDash.Utilities;
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using VRDash.Utilities;
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namespace VDash.Overlay.Actions
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namespace VRDash.Overlay.Actions
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{
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[OverlayActionInfo("Maximize Window")]
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public class MaximizeWindowAction : IWindowAction
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@ -3,9 +3,9 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using VDash.Utilities;
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using VRDash.Utilities;
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namespace VDash.Overlay.Actions
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namespace VRDash.Overlay.Actions
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{
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[OverlayActionInfo("Minize Window")]
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public class MinimizeWindowAction : IWindowAction
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@ -3,10 +3,10 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using VDash.UI.ActionEditors;
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using VDash.Utilities;
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using VRDash.UI.ActionEditors;
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using VRDash.Utilities;
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namespace VDash.Overlay.Actions
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namespace VRDash.Overlay.Actions
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{
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[OverlayActionInfo("Resize Window", typeof(ResizeWindowActionEditor))]
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public class ResizeWindowAction : IWindowAction
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@ -3,9 +3,9 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using VDash.Utilities;
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using VRDash.Utilities;
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namespace VDash.Overlay.Actions
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namespace VRDash.Overlay.Actions
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{
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[OverlayActionInfo("Restore Window")]
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public class RestoreWindowAction : IWindowAction
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@ -4,7 +4,7 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace VDash.Overlay.Config
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namespace VRDash.Overlay.Config
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{
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public interface IOverlayConfig
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{
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@ -4,7 +4,7 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace VDash.Overlay.Config
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namespace VRDash.Overlay.Config
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{
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public class MonitorOverlayConfig : IOverlayConfig
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{
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@ -4,10 +4,10 @@ using System.Collections.ObjectModel;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using VDash.Overlay.Actions;
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using VDash.WindowSelectors;
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using VRDash.Overlay.Actions;
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using VRDash.WindowSelectors;
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namespace VDash.Overlay.Config
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namespace VRDash.Overlay.Config
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{
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public class WindowOverlayConfig : IOverlayConfig
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{
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@ -1,11 +1,11 @@
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using VDash.Overlay.Actions;
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using VDash.Overlay.Config;
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using VRDash.Overlay.Actions;
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using VRDash.Overlay.Config;
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using System.Linq;
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namespace VDash.Overlay
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namespace VRDash.Overlay
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{
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public interface IOverlay : IDisposable
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{
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@ -12,15 +12,15 @@ using System.Threading;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using Valve.VR;
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using VDash.Overlay.Actions;
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using VDash.Utilities;
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using VDash.WindowSelectors;
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using VRDash.Overlay.Actions;
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using VRDash.Utilities;
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using VRDash.WindowSelectors;
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using System.Linq;
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using static VDash.Utilities.User32;
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using VDash.Overlay.Config;
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using VDash.UI;
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using static VRDash.Utilities.User32;
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using VRDash.Overlay.Config;
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using VRDash.UI;
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namespace VDash.Overlay
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namespace VRDash.Overlay
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{
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[OverlayInfo("Monitor Overlay", typeof(MonitorOverlayConfig), typeof(MonitorOverlayEditor))]
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public class MonitorOverlay : IOverlay
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@ -12,14 +12,14 @@ using System.Threading;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using Valve.VR;
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using VDash.Overlay.Actions;
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using VDash.Utilities;
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using VDash.WindowSelectors;
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using VRDash.Overlay.Actions;
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using VRDash.Utilities;
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using VRDash.WindowSelectors;
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using System.Linq;
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using VDash.Overlay.Config;
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using VDash.UI;
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using VRDash.Overlay.Config;
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using VRDash.UI;
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namespace VDash.Overlay
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namespace VRDash.Overlay
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{
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[OverlayInfo("Window Overlay", typeof(WindowOverlayConfig), typeof(WindowOverlayEditor))]
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public class WindowOverlay : IOverlay
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@ -6,10 +6,10 @@ using System.ComponentModel;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using VDash.Overlay;
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using VDash.UI;
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using VRDash.Overlay;
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using VRDash.UI;
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namespace VDash
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namespace VRDash
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{
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public class OverlayManager
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{
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@ -5,9 +5,9 @@ using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using VDash.Overlay.Config;
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using VRDash.Overlay.Config;
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namespace VDash
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namespace VRDash
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{
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public class ProfileManager
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{
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@ -8,7 +8,7 @@
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace VDash.Properties
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namespace VRDash.Properties
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{
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@ -8,7 +8,7 @@
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace VDash.Properties
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namespace VRDash.Properties
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{
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@ -4,7 +4,7 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace VDash.UI.ActionEditors
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namespace VRDash.UI.ActionEditors
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{
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public interface IActionEditor
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{
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@ -1,9 +1,9 @@
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<UserControl x:Class="VDash.UI.ActionEditors.ResizeWindowActionEditor"
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<UserControl x:Class="VRDash.UI.ActionEditors.ResizeWindowActionEditor"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:local="clr-namespace:VDash.UI.ActionEditors"
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xmlns:local="clr-namespace:VRDash.UI.ActionEditors"
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mc:Ignorable="d"
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d:DesignHeight="450" d:DesignWidth="250"
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Padding="4">
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@ -12,9 +12,9 @@ using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using VDash.Overlay.Actions;
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using VRDash.Overlay.Actions;
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namespace VDash.UI.ActionEditors
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namespace VRDash.UI.ActionEditors
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{
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/// <summary>
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/// Interaction logic for ResizeWindowActionEditor.xaml
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@ -1,9 +1,9 @@
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<UserControl x:Class="VDash.UI.CreateNewOverlay"
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<UserControl x:Class="VRDash.UI.CreateNewOverlay"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:local="clr-namespace:VDash.UI"
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xmlns:local="clr-namespace:VRDash.UI"
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mc:Ignorable="d"
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d:DesignHeight="450" d:DesignWidth="800">
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<Grid>
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@ -12,10 +12,10 @@ using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using VDash.Overlay;
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using VDash.Overlay.Config;
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using VRDash.Overlay;
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using VRDash.Overlay.Config;
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namespace VDash.UI
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namespace VRDash.UI
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{
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/// <summary>
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/// Interaction logic for CreateNewOverlay.xaml
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@ -4,9 +4,9 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Controls;
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using VDash.Overlay.Config;
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using VRDash.Overlay.Config;
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namespace VDash.UI
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namespace VRDash.UI
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{
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public interface IOverlayEditor
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{
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@ -4,7 +4,7 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace VDash.UI
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namespace VRDash.UI
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{
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public interface ISelectorEditor
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{
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@ -1,9 +1,9 @@
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<UserControl x:Class="VDash.UI.MonitorOverlayEditor"
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<UserControl x:Class="VRDash.UI.MonitorOverlayEditor"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:local="clr-namespace:VDash.UI"
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xmlns:local="clr-namespace:VRDash.UI"
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mc:Ignorable="d"
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d:DesignHeight="450" d:DesignWidth="800">
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<Grid>
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@ -12,10 +12,10 @@ using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using VDash.Overlay.Config;
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using static VDash.Utilities.User32;
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using VRDash.Overlay.Config;
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using static VRDash.Utilities.User32;
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namespace VDash.UI
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namespace VRDash.UI
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{
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/// <summary>
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/// Interaction logic for MonitorOverlayEditor.xaml
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@ -1,9 +1,9 @@
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<UserControl x:Class="VDash.UI.OverlayEditor"
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<UserControl x:Class="VRDash.UI.OverlayEditor"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:local="clr-namespace:VDash.UI"
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xmlns:local="clr-namespace:VRDash.UI"
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mc:Ignorable="d"
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d:DesignHeight="450" d:DesignWidth="800">
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<Grid>
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@ -13,9 +13,9 @@ using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using VDash.Overlay.Config;
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using VRDash.Overlay.Config;
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namespace VDash.UI
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namespace VRDash.UI
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{
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/// <summary>
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/// Interaction logic for OverlayEditor.xaml
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@ -1,9 +1,9 @@
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<UserControl x:Class="VDash.UI.ProcessSelectorEditor"
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<UserControl x:Class="VRDash.UI.ProcessSelectorEditor"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:local="clr-namespace:VDash.UI"
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xmlns:local="clr-namespace:VRDash.UI"
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mc:Ignorable="d"
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d:DesignHeight="100" d:DesignWidth="400">
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<Grid>
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@ -12,9 +12,9 @@ using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using VDash.WindowSelectors;
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using VRDash.WindowSelectors;
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namespace VDash.UI
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namespace VRDash.UI
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{
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/// <summary>
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/// Interaction logic for ProcessSelectorEditor.xaml
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|
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@ -1,9 +1,9 @@
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<UserControl x:Class="VDash.UI.WindowOverlayEditor"
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<UserControl x:Class="VRDash.UI.WindowOverlayEditor"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="clr-namespace:VDash.UI"
|
||||
xmlns:local="clr-namespace:VRDash.UI"
|
||||
mc:Ignorable="d"
|
||||
d:DesignHeight="350" d:DesignWidth="600">
|
||||
<Grid>
|
||||
|
|
@ -13,12 +13,12 @@ using System.Windows.Media;
|
|||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using VDash.Overlay.Actions;
|
||||
using VDash.Overlay.Config;
|
||||
using VDash.UI.ActionEditors;
|
||||
using VDash.WindowSelectors;
|
||||
using VRDash.Overlay.Actions;
|
||||
using VRDash.Overlay.Config;
|
||||
using VRDash.UI.ActionEditors;
|
||||
using VRDash.WindowSelectors;
|
||||
|
||||
namespace VDash.UI
|
||||
namespace VRDash.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// Interaction logic for CreateWindowOverlay.xaml
|
||||
|
|
@ -1,9 +1,9 @@
|
|||
<UserControl x:Class="VDash.UI.WindowSelectorEditor"
|
||||
<UserControl x:Class="VRDash.UI.WindowSelectorEditor"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="clr-namespace:VDash.UI"
|
||||
xmlns:local="clr-namespace:VRDash.UI"
|
||||
mc:Ignorable="d"
|
||||
d:DesignHeight="100" d:DesignWidth="400">
|
||||
<Grid>
|
||||
|
|
@ -12,9 +12,9 @@ using System.Windows.Media;
|
|||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using VDash.WindowSelectors;
|
||||
using VRDash.WindowSelectors;
|
||||
|
||||
namespace VDash.UI
|
||||
namespace VRDash.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// Interaction logic for WindowSelectorEditor.xaml
|
||||
|
|
@ -6,7 +6,7 @@ using System.Runtime.InteropServices;
|
|||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace VDash.Utilities
|
||||
namespace VRDash.Utilities
|
||||
{
|
||||
|
||||
public class User32
|
||||
|
|
@ -1,9 +1,9 @@
|
|||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using VDash.Utilities;
|
||||
using VRDash.Utilities;
|
||||
|
||||
namespace VDash.WindowSelectors
|
||||
namespace VRDash.WindowSelectors
|
||||
{
|
||||
public class FromProcessName : IWindowSelector
|
||||
{
|
||||
|
|
@ -2,9 +2,9 @@
|
|||
using System;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
using VDash.Utilities;
|
||||
using VRDash.Utilities;
|
||||
|
||||
namespace VDash.WindowSelectors
|
||||
namespace VRDash.WindowSelectors
|
||||
{
|
||||
public class FromWindowTitle : IWindowSelector
|
||||
{
|
||||
|
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
|||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace VDash.WindowSelectors
|
||||
namespace VRDash.WindowSelectors
|
||||
{
|
||||
public interface IWindowSelector
|
||||
{
|
||||
Loading…
Reference in New Issue