using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using VDash.Utilities; namespace VDash.Overlay.Actions { public class RestoreWindowAction : IOverlayAction { public bool Enabled { get; set; } public void PreformAction(IOverlay intOverlay) { if (!Enabled) { return; } if (!intOverlay.GetType().IsAssignableFrom(typeof(WindowOverlay))) { Console.WriteLine("This action cannot be performed on a non-WindowOverlay overlay."); return; } WindowOverlay overlay = (WindowOverlay)intOverlay; IntPtr handle = overlay.Config.Selector.GetWindowHandle(); PreformAction(handle); } public void PreformAction(IntPtr handle) { User32.ShowWindow(handle, User32.ShowWindowCommands.Restore); } } }