using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Valve.VR; namespace VDash.Overlay { public class DashOverlay { internal ulong m_Handle; public ulong Handle { get { return m_Handle; } } internal string m_Key; public string Key { get { return m_Key; } } internal string m_Name; public string Name { get { return m_Name; } } public DashOverlay(string key, string name) { m_Key = key; m_Name = name; } } }