VRDash/VDash/MainWindow.xaml.cs

93 lines
2.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Valve.VR;
using VDash.Overlay;
using VDash.Utilities;
namespace VDash
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public static OverlayManager OverlayManager = new OverlayManager();
public MainWindow()
{
InitializeComponent();
//Connect to VR runtime...
EVRInitError initError = EVRInitError.None;
var ret = OpenVR.Init(ref initError, EVRApplicationType.VRApplication_Overlay);
if (initError != EVRInitError.None)
{
throw new Exception($"Error connecting to VR: {initError.ToString()}");
}
lvOverlays.ItemsSource = OverlayManager.Overlays;
#region Debug
//StartOverlayWindow("Discord");
//StartOverlayWindow("Microsoft Visual Studio");
//StartOverlayWindow("Notepad++");
//StartOverlayWindow("Putty");
//StartOverlayWindow("Paint");
//Overlay.WindowOverlay obsoverlay = new Overlay.WindowOverlay("obs", "obs", new WindowSelectors.FromProcessName("obs64"), false);
//obsoverlay.Create();
//obsoverlay.DestroyOnNoWindowFound = true;
//var bringWindow = new Overlay.Actions.BringWindowToFrontAction(true);
//obsoverlay.OverlayShownActions.Add(bringWindow);
//var displays = User32.GetDisplays();
//MonitorOverlay mo0 = new MonitorOverlay("left", "Left Monitor", displays[0]);
//mo0.Create();
//MonitorOverlay mo1 = new MonitorOverlay("center", "Center Monitor", displays[1]);
//mo1.Create();
//MonitorOverlay mo2= new MonitorOverlay("right", "Right Monitor", displays[2]);
//mo2.Create();
#endregion
}
private void btnAdd_Click(object sender, RoutedEventArgs e)
{
Window w = new Window();
var uc = new UI.CreateNewOverlay();
uc.Created += (x, y) => { w.Close(); };
w.Content = uc;
w.Width = 500;
w.Height = 400;
w.SizeToContent = System.Windows.SizeToContent.Height;
w.Show();
}
private void btnRemove_Click(object sender, RoutedEventArgs e)
{
if(lvOverlays.SelectedItem == null) { return; }
IOverlay overlay = (IOverlay)lvOverlays.SelectedItem;
overlay.Dispose();
OverlayManager.Overlays.Remove(overlay);
}
}
}