48 lines
1.5 KiB
C#
48 lines
1.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using VDash.Utilities;
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namespace VDash.Overlay.Actions
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{
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public class ResizeWindowAction : IOverlayAction
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{
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public int NewWidth { get; set; }
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public int NewHeight { get; set; }
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public bool Enabled { get; set; }
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public ResizeWindowAction(int newWidth, int newHeight)
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{
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NewWidth = newWidth;
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NewHeight = newHeight;
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}
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public void PreformAction(IOverlay intOverlay)
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{
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if (!Enabled) { return; }
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if (!intOverlay.GetType().IsAssignableFrom(typeof(WindowOverlay)))
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{
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Console.WriteLine("This action cannot be performed on a non-WindowOverlay overlay.");
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return;
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}
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WindowOverlay overlay = (WindowOverlay)intOverlay;
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IntPtr handle = overlay.Config.Selector.GetWindowHandle();
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PreformAction(handle);
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}
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public void PreformAction(IntPtr handle)
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{
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//Retain old rect
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User32.Rect rect = new User32.Rect();
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User32.GetWindowRect(handle, ref rect);
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User32.SetWindowPos(handle, IntPtr.Zero, rect.left, rect.bottom, NewWidth, NewHeight, User32.SetWindowPosFlags.DoNotActivate |
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User32.SetWindowPosFlags.IgnoreMove | User32.SetWindowPosFlags.IgnoreZOrder |
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User32.SetWindowPosFlags.DoNotChangeOwnerZOrder);
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}
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}
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}
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