VRDash/VDash
jrhodnik 18a59525b9 Fixed flickering. Updating texture pixels rather than swapping them out. Much more effecient. 2019-05-24 21:10:01 -04:00
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OpenVR First commit, before I switch away from AcquireNextFrame 2019-05-23 22:06:17 -04:00
Overlay Fixed flickering. Updating texture pixels rather than swapping them out. Much more effecient. 2019-05-24 21:10:01 -04:00
Properties First commit, before I switch away from AcquireNextFrame 2019-05-23 22:06:17 -04:00
WindowSelectors Generic interfaces implemented for both overlays and WindowSelectors. 2019-05-24 18:09:46 -04:00
App.config First commit, before I switch away from AcquireNextFrame 2019-05-23 22:06:17 -04:00
App.xaml First commit, before I switch away from AcquireNextFrame 2019-05-23 22:06:17 -04:00
App.xaml.cs First commit, before I switch away from AcquireNextFrame 2019-05-23 22:06:17 -04:00
MainWindow.xaml First commit, before I switch away from AcquireNextFrame 2019-05-23 22:06:17 -04:00
MainWindow.xaml.cs Generic interfaces implemented for both overlays and WindowSelectors. 2019-05-24 18:09:46 -04:00
VDash.csproj Generic interfaces implemented for both overlays and WindowSelectors. 2019-05-24 18:09:46 -04:00
openvr_api.dll First commit, before I switch away from AcquireNextFrame 2019-05-23 22:06:17 -04:00
packages.config First commit, before I switch away from AcquireNextFrame 2019-05-23 22:06:17 -04:00